|a. The Uberfall
P1 - Climb the face to the crescent-shaped flake/corner and a fixed pin. Move up the corner a bit to a ledge (Williams' guide notes a 5.8 variation by climbing a corner to the right - never done it myself), then up to a tree/rap station. Climb the thin face (small gear helpful here), then straight up to a nice ledge, then diagonal up left to loose blocks and a belay/rap tree.
P2 - I have only followed this, has broken rock and is not great. Climb the corner above the belay to a bush, pass it on the right, then move left under the ceiling to a corner. Climb a flake to access the corner (crux), and follow it to the top, then traverse right about 20 feet to a tree belay/rap station.
Just left of Bunny below a crescent-shaped flake.
Descend by Uberfall Descent, to climber's right.
Standard Gunks rack plus Lowe Balls and microcams such as Wild Country Zeros or Black Alien.
May 11, 2011
I think it's kind of wacko that Dick gives this climb a star. The first pitch has at most two interesting spots-- one move at the crescent-shaped crack, and then another thin move above the next ledge at the pin. But that's about it. The 5.4 second pitch is a little more interesting than it appears it will be, but this is outweighed by the loose rock, the bushes, the dirty ledges, and the lichen.
I took a look at the 5.9 toprope variation mentioned in Dick's book-- it goes through a cool-looking roof, but this too hardly seems worth the trouble.
I'm not sorry I did the first pitch once but I'll likely never go back again.
From: Wayne, PA
Oct 15, 2011
I agree wtih Seth. This is a crappy climb. ONly good for running a TR on the harder variation. Not worth doing and so so gear.