|Donkey Punch Area
From the jug rail around chest height, climb up to the sidepull flake in the roof. Use core tension and confidence to pass the big sloping block above and stick the good holds at the lip. Top out easily, high above the river cobble landing. Amazing movement, perfect features, plenty of air - one of Flagstaff's best.
Right across from Donkey Punch, look for the big steep problem with chalk all over it. Pretty much impossible to miss.
Two or more pads for the riverbed landing. I also suggest padding the ominous boulder to the left. Falls from the roof moves can send a climber further back than one might expect - prepare accordingly.
Some strong Japanese kid on Dope Lounge
May 12, 2013
The hold on the third move of dope lounge has broken off (the one you have to make a big move to from the shelf), making the route significantly harder. You can hit it and crimp, but best of luck trying to match on it. It's definitely harder than v5 now. Sorry, kids.
|By J. Snyder|
From: Flagstaff, Arizona
May 24, 2013
rating: V6 7A
As noted, the hold has broke yet again. If this thing wasn't already harder, it is most definitely now. Out with the old... V6 or even harder.
|By Matt Gentile|
May 24, 2013
felt the same after breakage v5 +, no upgrade. also the PG13 rating doesn't make any sense unless you don't have a crash pad.
Jun 29, 2013
Does anyone know the name of the finger crack around the left side of Dope Lounge? Pretty fun climbing.