Home - Destinations - People - Partners - Forum - Photos - What's New
 ADVANCED
Redgarden - Roof Routes
Show routes:
Select route...
Blue Steel 
Clear the Deck 
Dangerous Acquaintances 
Downpressor Man 
Evangeline 
Fire and Ice (to the roof) 
Guenese 
Hands In The Clouds 
Huck Off 
Kloeberdanz 
Kloeberdeath/ Candallegro 
Last Rite 
Le Toit 
Le Verne 
Lipsync 
Mean Lean 
Psycho 
Rosy Toit 
Scary Canary 
Temporary Like Achilles 
Trippin 
Tubesock Tanline 
Wasabe 
Wisdom Simulator Simulator, The 
Wisdom, The 

Last Rite 

5.10c R

   

FA: M. Gilbert, W. Nuss, 1970's
Type: Trad
Length: 1 pitch, 80 feet
Views: 76 page views

Submitted By: Tony Bubb on Aug 8, 2004


Add Photo  Add Comment 

You and this route  |  Other Opinions (1)
Your todo list:
Your stars:
Your rating: -none- [change]
Your ticklist: [add new tick]
 Printer Friendly View

Description 

This route is an interesting one. Some great moves and good rock gated by some bad rock with poor pro right in the face of a bouldery crux. It is also a bit sandbagged in the book and is 10c or harder, even presuming I was having a bad day.

That said, it has a really nice section to it, but the yucky sections at bottom and on the ramp up top burn one of the otherwise 2 stars away.

Climb up the lower ramp, passing the the pin & rapid link at the base of "Le Toit" by maybe 15 meters. You will arrive below a thin, right-facing, acute dihedral, hanging over a roof about 5 meters up. Look carefully at the huge flake [guarding] it- I couldn't find a way to enter the dihedral without protecting behind it (only pro) and then really yarding on that thing! Place a belay up and West of the dihedral a bit, on some 1.5" pro under a hanging flake. That belay gear is bomber, and the belayer will be out of harms way, should climber or bad rock come down in a hurry.The leader will go up and right on solid hands (feet smear) to under the roof, then right under the roof and around to gain the dihedral. Smaller hands are good, but so are longer legs. I got a near "no hands" knee bar, but it bled me badly. Climb up and into the dihedral (crux, 10+?) and then proceed up, stemming, pinching and clinging. TCU's and stoppers pro it up. Make sure to protect your second by placing a few a the top of the crack, then wander right and sling a chicken head, then go back up and left (runout) to gain the ramp. Belay at the base of Rosy Crucifixion.


Protection 

The route is runout and the first pro is a 1" cam or maybe a [fist-sized piece] behind a hollow-sounding and worse looking block. Further inspection from down and right will reveal that this is prbably OK, though, as it is socketed in tightly into the wall, zig-zag style. The route should protect best with a quiver of TCUs and nuts, plus a 2" cam for pulling into the dihedral (crux) and a 2.5" cam up higher. The top protects with a solid tied-off chickenhead.