The iconic "Pinhead" is just over the first roof's lip.
The next crack to the right is 5.11 with a pin and shinny bolt that joins Pinhead at the second roof and goes right at a bolt onto the sharp sunlit arete above past two more bolts and the Sorcerer's true summit. Best to start on Sleight of Hand instead of traversing in from Pinhead.
The right crack that starts in the left facing dihedral is Slight of Hand 5.10a. It heads up into the large shaded left facing dihedral to the top, a very cool route as well.